January: Finish working on player code
February: Finish work on the demo level
March: Work on music and sound effects
April: Have people playtest it and fix any problems or bugs
May: Put anything else I need together and get ready for the presentation
I think that this is a much more realistic plan that I should be able to finish for the end of the year. As an update on the work I have been doing, here are some background and environment pieces I am going to use for my demo level that is going to feature the villain, The Jaw-Breaker.
Basic brick pattern in different shapes |
Background element to make factory seem alive |
Vat of molten hot cocoa |
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